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PixFont Studio

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Devlog

  • Pentacom font import and the beginnings of the editor
    June 28, 2026 by Cable Car Games#early-dev
    Much of the day was spent on getting the glyph editor running and enabling file importing and exporting. I had first added the ability to add glyphs from predetermined sets. This dumps some sensible g... Continue reading
  • The beginning of everything
    June 27, 2026 by Cable Car Games
    I have used various bitmap font makers, but haven't yet found one that is nice to use for multiple varieties of targets, be it generating vector TrueType fonts, PNG atlas for a game or graphical progr... Continue reading
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